The aiming concept also applies to completing layups, replicating the notion of having"good touch" round the rim. As you are driving you can hold the Guru Stick in any direction to start a layup, but this year, you're going to want to quickly swing the rod to move the aiming tick to NBA 2K MT Coins the center of the goal. Aiming layups can help conquer shot contests and help you complete through contact. Personally, it's been difficult for me to go back to the Shot Button after getting used to Guru Stick shooting.
And because shooting with the rod offers a bit more complexity than just holding and releasing a button, in addition, it conveys a greater risk/reward. If you can master shooting with the Pro Stick, then you'll get a higher ceiling for getting greens and making tough shots, so I'm pretty sure it's likely to be the shot method of choice for most competitive 2K players. But because I know some will ask... yes, there is an choice to disable Shot Aiming if you really wish to return to last year's controllers.
On the shooting cartoon side, you can expect a plethora of new shot types, including Harden's unique 1-foot running fadeaway. And a fast note for all the Park gamers... we have added over 40 fresh Park Jump Shot Landings for one to show off when you hit from out. On the defensive end, you can anticipate a lot stronger presence from bigs from the paint. Block targeting was improved so it will be easier to send weak shots back and we've loaded up more coverage for touch in the paint to slow down overpowered moves like the past year's jump step layup.
This past year we introduced trademark dribble fashions, which gave Magic Johnson his unique upcourt waddle, Steve Nash's finger bends, plus even more. This upgrade has made its way onto the defensive end with signature defensive movement styles. Along with this, motion has undergone several refinements, both with the ball and without, to provide a more consistent and responsive feel on the sticks.
That is returning for NBA 2K21. Throughout the life of NBA 2K20, we gathered telemetry data that gave us a thorough breakdown of exactly what badges people were equipping for certain construct kinds, and which ones weren't being used as much. This was really useful in helping us redesign and tune the badges to get NBA 2K21. I think you'll discover that more badges will possess merit and fight for a spot in your badge loadout, providing you more effective tools to take more games in a more diverse fashion.
And here's some good news I know the community will love. We eliminated Quick Draw and Cheap NBA 2K MT place release speed back to the Jump Shot Creator. So that's 1 thing you won't have to waste your precious badge points on. As always, I want to provide a massive shout out to all the gameplay engineers and producers, as well as the talented team in VC South, that worked (and are still functioning ) tirelessly to provide the very best basketball game to date.
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